#ifndef _ABOUT_SCENE_H_
#define _ABOUT_SCENE_H_
#include "cocos2d.h"
#include "cocos-ext.h"
USING_NS_CC;
USING_NS_CC_EXT;


class AboutScene : public CCLayer
{
public:
	AboutScene();
	~AboutScene();

	static CCScene* scene();

	void backButtonCallBack(CCObject* obj, ui::TouchEventType type);

	virtual bool init();

	CREATE_FUNC(AboutScene);

private:

};




#endif